Archive | November 2012
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@_Kimimi writes: I’m rather fond of shmups (or as we used to called them before FPS games turned up, “shoot ‘em ups”) and in recent years companies like Cave, G.Rev, and…err…Cave have been spoiling our consoles with wonderful games, handhelds have had a look in with a combination of high quality ports and remakes and […]
Scud Hammer came out in Japan in 1994, but never made its way to the West. The aim of the game is to win a pugilistic rock, paper, scissors battle with your CPU opponent. Rock, paper, scissors is called Jan Ken Pon (or Janken) in Japan and the game is played in pretty much the same way as the Western […]
Whether you’ve been a gamer for 3 or 3o years there’s a good chance you’ve played a life simulator at some point. Whether you’ve raised a digital pet in Nintendogs, influenced villagers in Populous or starved a family to death in the Sims, you’ve wielded the power to control and interact with the lives of seemingly autonomous […]
@_Kimimi writes: Released in April ‘1992, Alisia Dragoon took a genre that was at the time dominated by either robots or impossibly muscular men (quite possibly referred to as “dudes” in their manuals) and added its own fantasy twist. Although by and large Game Arts’ (Thexder) baby, Gainax (Princess Maker series) were brought in to […]
Following on from @_Kimimi‘s excellent posts on Ausretrogamer we are lucky enough to host one of her articles on the Neo Geo Pocket and some unjustifiably forgotten import titles.
To get the most out of Halo 4’s campaign it’s worth knowing a bit of Halo history, but as the story has been told over five games (and 11 years) it’s easy to lose track of what’s happened. So, grab a beverage of your choice, sit back and enjoy a 10 minute trip down Halo memory […]